Archives for posts with tag: Games
Wooden Labyrinth

Wooden Labyrinth

Anyone remember this game from yesteryear? We were obsessed with it when we were kids, a hundred years ago in the pre-pre-pre-internet era of proper games and slot fruit machines.

It’s a fine test of hand-eye co-ordination, with 2 levers and an ingenious bit of engineering that allow you to tilt the floor in myriad ways to manoeuvre the ball around the holes, staying close to the black line until the finish.

Somehow, quite recently, a 21st century version of it – well it might as well be a 20th century version –¬† appeared in the Dilger household, a strange happening since our kids are not really in the demographic for it.

I’m hooked on it again, and have to allow myself only two tries at at time, when I’m making a coffee or otherwise taking a break. The simplicity enthrals me and the excitement levels are worryingly high.

I’ve only finished it once in the few weeks since its renaissance. Must give it a quick go now…

These days, you hear kids say ‘I died’ all the time. Not as in ‘I died laughing,’ like my generation would have said, but as in ‘oops, I died,’ from losing their virtual life in a video game or anything that simulates real life.

It got me thinking about how seldom you would have heard kids saying that before video games like Pac Man, Space Invaders and the like. After all, to actually die – well, it’s a pretty horrendous concept for those of us who feel we haven’t accomplished much yet.

What a poor memory I had, and what a classic example of falling into the trap of judging everything from¬†today’s perspective.

Of course, kids have been role-playing and more specifically playing war games since the human race has had toys, and they must have killed other soldiers or been killed themselves on many occasions. It’s all part of growing up.

Maybe it was mostly boys that played war games. I don’t know or remember, but it still sounds odd to me when I hear my daughter say ‘oops, I died.’

I recount this story not for its own intrinsic value but as a reminder to you and me that we often make decisions based on our own current context, when that can be the wrong context. It pays to think out of the box, and in the box of the person we’re trying to influence.